9Aug/100
Copying is not the future of social games, unless youâre a Chinese social network
Though copying of both foreign-made and Chinese-made games is rampant in Chinaâs social games industry today, thatâs not what will drive the industry forward.
Liu Jian, chief operating officer of Oak Pacific Interactive, owners of the popular RenRen social network, stated, âCopying cannot be the future model for social game developers, unless youâre Tencent.â
That barb, rare at a Chinese conference like the recent ChinaJoy event, prompted a round of applause. The issue of copying is a common one in game industry history, with the likes of Zynga, Electronic Arts, and Activision Blizzard being blasted for it at some point or other.
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